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January 01st 2013

Welcome to 2013!

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December 11th 2012

More stuff, thanks to Malastrome15 and Denikover!

Malastrome15's FaddasheepMalastrome15's Mudda and FaddaDenikover's Critical Beauty Inspired ArtDenikover's Critical Beauty Inspired ArtDenikover's Bookmark

I also found an alternate version to Chainsaw Reaction (here's the original).

Furthermore, you may watch ParkJinSung2509 almost casually taking a stroll through Halfquake, Halfquake Amen and Halfquake Sunrise.

And lastly, Dimak created a standalone version of Halfquake Sunrise based on the Xash3D engine.

Thanks again everyone for your kind words regarding the look behind the (death) scenes of Halfquake Sunrise, it means a lot to me.

November 06th 2012

Fancy a look behind the death scenes? It's about me trying to get to a point where I finally started the real Halfquake Sunrise (only took me four years and three false starts).

At the end, there's a link to a PDF, collecting all PHQ Organizer entries of the years 2007 to 2011. (Be aware, it's getting personal.)


October 21st 2012

I Know (by Nightsmoke)

Thanks to Nightsmoke for sending me this amazing portrait of Somos and his new CD via old school mail! (There's a lot of stuff in the CD case.)

Also, if you haven't seen it yet, he has created a website offering a look behind the (death) scenes of his Halfquake Trap Design video.

Speaking of behind the death scenes, I'm still working on the HQS article - just a little bit longer.

October 01st 2012

Here are new images by Malastrome15, Noobito777 and KeshaFilm:

Malastrome15's Muddasheep PortraitMalastrome15's Taskless Sheep CoverHalfquake (by Noobito777)Keshafilm's Halfquake and WolfThat's the only room ... (by Keshafilm)

Usually, TV shows have so-called "transitional episodes". Sometimes they turn out boring and you end up just sitting there, watching pieces being moved around, but they're still quite important to set up characters and move the plot in a certain way, so that the following stories make sense to the viewer and it can start being exciting again.

Right now, I'm sort of living through a transition. I've made a decision that resulted in quite an impact on my life and the dust has only begun to settle.

Plainly speaking, instead of living in two cities, I am now living in one. I haven't had a singular home in the past decade and it feels strange to live in only one place without having to move 200 kilometers every weekend. While it comes with a host of new problems, it also solves a lot of others that have bothered me for a while now. The point of it all is that I am no longer living a compromise. I've made a decision.

My lack of presence here on this very website is a result of me trying to find footing and regain balance. But I'm confident I'll be able to continue working on my projects very soon (and I never stop thinking about them anyway).

In the meantime, here's something I've been wanting to release for a while:
The Halfquake Do-It-Yourself Kit, which contains all source files of the Halfquake Trilogy. (Sure, you could've just opened or reverse-engineered the BSP files with specific programs, but this is the actual source I've worked with.)

The package also includes batchfiles, FGD and RAD files, and Zoner's HL Tools if you fancy compiling the maps yourself.

And finally, if you haven't seen it yet, here's a look at old versions of Halfquake Sunrise. A write-up about the whole history of HQS will follow soon.




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